ASSESSMENT AND EVALUATION USING TECHNOLOGY
Dianza Zackery
Ashford University
Capstone-EDU 697
June 18, 2014
Instructor Lawrence
Technology
Resources to Facilitate Effective Assessment and Evaluation
Assessment and
evaluation is a very important method of finding what prior knowledge and
experience, style of learning and approaches in order to discover what needs to
be changed, enhanced or dispensed. These
tools are essential to their success. Assessment
in education is more than grading tests and quizzes. It includes lesson plans, learning goals,
learning inputs/outcomes, student performance which must be addressed, designed
(to fit their learning style and knowledge) and reassessed and re-evaluated
over a period of time.
Discussion
The
purpose of an assessment is to improve the quality of student learning not to
grade students. It will provide instructors
with feedback about their effectiveness as teachers and it gives students a
measure of their progress as learners.
The aim is to analyze and provide instructors with information on what,
how much and how well students are learning (crlt.umich.edu). Assessments can
be administered in many ways and technology can also make assessments and
evaluations effective and swifter. Assessments for students can often be
perceived as a means to competing with classmates for the highest grade instead
of a mile marker on the journey to increase knowledge and understanding
(education.com). Assessments are
formative, flexible and can be anonymous for students. The aim of classroom assessment
is not necessarily to grade individual student work or to provide individual
students with feedback on their performance; rather, the aim is to provide the
instructor with feedback on student learning. Anonymity may prove useful in
freeing students to express not only what they do understand but also what they
do not understand. For
example, an instructor can use the results of a midterm exam for both
assessment and evaluation purposes. The results can be used to review with the
ASSESSMENT
AND EVALUATION USING TECHNOLOGY
student’s course material
related to common mistakes on the exam (to improve student learning as in
assessment) or to decide what letter grade to give each student (to judge
student achievement in the course as in evaluation). Assessments lie at the
core of improvement. It should be
meaningful to the individual assessed and real value in determining their
readiness to move on to the next lesson and educational system. Technology
resources such as: games, various
presentations and educational software using IPad, Laptops and computers can
help measure their skills and learning.
Redesign
The instructional design project I chose to redesign is from Technologies
for Teaching and Learning – EDU 649. Within this assignment I teach Kindergarten
and the subject of choice is math. Math skills and lessons for kindergarteners
is the key to later success and teachers ought to
devote more time to math instruction. It can be simple things like learning
shapes and numbers and the concept of smaller and bigger numbers along a number
line. The length of time to complete
varies based upon learner, learning style and student’s individual assessment. The purpose
of kindergarten math instruction focuses on many critical areas. For the first
assignment students will identify numbers with words. The learning Outcomes at
the end of each lesson, students will be expected to say the number in sequence
beginning with the number one, recognize and name a number, sort by single
attribute, build and draw shapes and add using objects or computer games. I
plan to meet the individual need of the learner by first understanding that
they are at a transition stage from simple to critical reasoning. They are all experienced, lack
self-discipline and struggle with independence.
Because of 21st Century
ASSESSMENT
AND EVALUATION USING TECHNOLOGY
learning and different methods and/or Medias to assist with reaching
goals and meeting the needs of each learner individually I have to follow these
steps:
·
Locate web resources before I
begin teaching, which can assist me with lesson plans and activities such as: Starfall.com and ABCmouse.com, YouTube and
other learning software.
·
Stay connected with parents. They will be very helpful in figuring out who
their child is, how they learn and what motivates them.
·
Review assessment data for each
child. Create your own portfolio.
·
Be mindful of attention
spans. Do not plan activities for longer
than 30 minutes.
·
Acquaint myself with developmental
appropriate practice.
·
Understand your curriculum. Be knowledgeable of the things you want to
teach and explore.
·
Teach social skills. Many teachers only gear toward the lessons,
but social behavior is also important.
·
Pay attention to routines. Students without preschool experience may or
may not grasp working in groups, lack social skills or not be as advanced as
those who attended preschool.
·
Always think safety. Kindergarten students are curious. Make sure to keep sharp objects out of reach
and practice fire drills. Always be mindful of Internet safety!
Before the beginning of class each student will be given as a
test to assess their knowledge and skills which will assist me in identifying
what students know at the beginning of instruction, during instruction and
measure what they have learned at the end of instruction (p.
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AND EVALUATION USING TECHNOLOGY
238).
During each assignment I will be
giving direct observation as they individually or collaboratively work on
assigned lessons. Because they are so
young, it may be difficult to assess their learning styles and talk with them
one-on-one. I will integrate technology and lessons with color, games,
animation with lessons. After the assessment I will began my lesson.
Math such as critical thinking and problem solving
skills can be critical to a child’s learning.
In kindergarten math the objective for each student in one of the
lessons the students should be able to:
The Assignment: Match Numbers
to Words.
Length
of Time
30
minutes
Description
This
lesson will have a worksheet and/ or computer game for students to match
numbers to the words.
Goals
Learn
numbers
Learn
numbers that go with words
Materials
Needed
Worksheet
Pencils
Computer
Procedure
Copy the worksheet that I (the
instructor has created or printed from computer) for each student to work
individually. Explain the directions to the students by giving them examples on
the board. After that, you can pass out the worksheet and have them work
independently if possible, or with your help. After everyone has completed the
worksheet, go over the answers on the board or on the projector. For the redesign,
students working on the computer, each student
ASSESSMENT
AND EVALUATION USING TECHNOLOGY
will be given 5 minutes to complete. For each correct answer
the computer will notify student with a gold star. For each incorrect answer, students will be
given try. At the end of each session,
scores will be directly linked to instructor and the student’s individual section
on the class webpage for parents to see.
Worksheet/Computer Directions – Match the numbers to the words by drawing a line from the number on the left to the word on the right. For example: 1 = one.
Worksheet/Computer Directions – Match the numbers to the words by drawing a line from the number on the left to the word on the right. For example: 1 = one.

B. 15 Ten
C. 1 Fifteen
D. 20 Fifty
E. 12 Twenty
F. 50 Twelve
G. 10 Twenty-five
Challenges
This assignment shows
the desired outcomes using technology.
Using resources such as different programs that based upon assessments
and evaluations nurture their learning goals.
Some of the challenges may be the estimated costs for software. The school or districts may not have included
this cost in their annual budget for additional math learning software. Another challenge is safety concerns because
if students are not monitored at all times they can possibly logon to other
sites. Instructors must also be mindful that when students are playing games
and
ASSESSMENT
AND EVALUATION USING TECHNOLOGY
using technology that learning is taking place and their goals are being
met. The last challenge whether students
will have access to technology outside of the classroom.
The benefits of using
technology for math and other forms of learning with Kindergarten students is
that it can assist with their attentions span.
It makes learning fun and they become competitive. There are a variety of free games and
learning activities instructors can use.
Based upon the tests, assessments and evaluations instructors can use
this summative information to decide what designs need to be changed, enhanced
or reassessed based their learning goals.
Conclusion
The outcome with students using pencil/paper and
those students working on the computer were more engaged and wanted to do more
work on the computer. Students who had
access to the classroom software and passwords (parents would have them) would
work on different math lessons and games at home. Parents noticed the difference in their
learning and eagerness to learn. When
students were reassessed weeks after the first assessment for those students
who had not attended school there was an increase in their scores. With the use
of technology instructors are able to collect, analyze data and interpret
results. Assessments are crucial for
continued success.
Resources
Newby, T.
J., Stepich, D. A., Lehman, J. D., Russell, J. D., & Ottenbreit-Leftwich,
A.
(2011). Educational
technology for teaching and learning (4th ed.). Boston, MA: Pearson
Education, Inc. Chapter 12:
“Evaluation of Instructional
Materials and Assessment of
Student Learning” (p. 238).
Classroom
Assessment Techniques. (N/d). Retrieved from
quesHopkins.pdf
Using
Classroom Assessment to Improve Teaching. (2014). Retrieved from
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